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R

Record - Class in nz.ac.vuw.ecs.swen225.gp6.recorder
Class for recording actions in a game.
RecorderPersistency - Class in nz.ac.vuw.ecs.swen225.gp6.persistency
This utility class is responsible for saving and loading recorder timelines for the Recorder package.
RecordTimeline<E> - Class in nz.ac.vuw.ecs.swen225.gp6.recorder.datastructures
A generic record timeline class that stores a series of events in chronological order.
RecordTimeline() - Constructor for class nz.ac.vuw.ecs.swen225.gp6.recorder.datastructures.RecordTimeline
Creates a new Timeline.
RecordTimeline(Stack<Pair<Long, E>>) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.recorder.datastructures.RecordTimeline
Creates a new timeline from an existing timeline.
RED - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.domain.TileGroups.Key.KeyColor
 
refreshSaves() - Method in class nz.ac.vuw.ecs.swen225.gp6.app.App
Refreshes the saved games array.
reloadAllTexturePack() - Static method in enum class nz.ac.vuw.ecs.swen225.gp6.renderer.TexturePack.Images
reload all the images and caches them when changing texture packs.
removeItem(TileType) - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.Inventory
finds first instance of a given item type and removes it.
replaceWith() - Method in interface nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.Tile
when an actor is moved onto this tile, then is to move off of it, replace it with the tile that this method returns.
replaceWith() - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.TileGroups.Item
 
replaceWith() - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.Tiles.Hero
 
replaceWith() - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.Tiles.Info
 
replaceWith() - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.Tiles.Periphery
 
replay(App) - Method in enum class nz.ac.vuw.ecs.swen225.gp6.app.utilities.Actions
Replays the action associated with the enum.
Replay - Class in nz.ac.vuw.ecs.swen225.gp6.recorder
Class for replaying a recorded game.
ReplayTimeline<E> - Class in nz.ac.vuw.ecs.swen225.gp6.recorder.datastructures
A generic timeline class that replays a series of events in chronological order.
ReplayTimeline(Stack<Pair<Long, E>>) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.recorder.datastructures.ReplayTimeline
Creates a new Timeline.
ReplayTimeline(RecordTimeline<E>) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.recorder.datastructures.ReplayTimeline
Creates a new Timeline.
reset() - Method in class nz.ac.vuw.ecs.swen225.gp6.app.utilities.GameClock
Resets the timer to the initial state.
resetMusic(Clip) - Static method in class nz.ac.vuw.ecs.swen225.gp6.renderer.MusicPlayer
resets the music.
resetTime() - Method in class nz.ac.vuw.ecs.swen225.gp6.app.utilities.GameClock
Resets the time left for the current level.
RESUME_GAME - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.app.utilities.Actions
Represents the action resuming game.
Right - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.domain.Utility.Direction
 
run() - Method in class nz.ac.vuw.ecs.swen225.gp6.recorder.Replay
 
run(App) - Method in enum class nz.ac.vuw.ecs.swen225.gp6.app.utilities.Actions
Runs the action associated with the enum.
runLoseEvent() - Method in class nz.ac.vuw.ecs.swen225.gp6.app.App
Function to invoke the losing sequence.
runWinEvent() - Method in class nz.ac.vuw.ecs.swen225.gp6.app.App
Function to invoke the winning sequence, it also handles the transition to the next level.
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