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L

Left - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.domain.Utility.Direction
 
Level - Class in nz.ac.vuw.ecs.swen225.gp6.domain
The level class is used to group all information related to a level together.
Level(Maze, int) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.domain.Level
constructor for a level, which takes the maze, and level number.
Level(Maze, Inventory, int, int, long, Direction) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.domain.Level
constructor for a level which takes, maze, inventory, level number, time limit of level, current time of level, and heros next steps direction.
load() - Static method in class nz.ac.vuw.ecs.swen225.gp6.persistency.AppPersistency
Load configuration from res/config.xml.
load(int) - Method in class nz.ac.vuw.ecs.swen225.gp6.recorder.Replay
Load method will load the game from the given file name.
LOAD_GAME - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.app.utilities.Actions
Represents the action reloading from saved game.
loadCustom(String) - Static method in enum class nz.ac.vuw.ecs.swen225.gp6.renderer.TexturePack.Images
load the image from the file.
loadImg(String) - Method in enum class nz.ac.vuw.ecs.swen225.gp6.renderer.TexturePack.Images
load the image from the disk.
loadSave(int) - Static method in class nz.ac.vuw.ecs.swen225.gp6.persistency.DomainPersistency
Load a saved game from a slot.
loadTimeline(int) - Static method in class nz.ac.vuw.ecs.swen225.gp6.persistency.RecorderPersistency
Load a timeline from a save slot.
loc() - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.TileInfo
gets location of the associated tile.
loc(Loc) - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.TileInfo
sets location of the associated tile.
Loc - Class in nz.ac.vuw.ecs.swen225.gp6.domain.Utility
location for maze tiles, index 0 to max - 1.
Loc(int, int) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.domain.Utility.Loc
constructs a new loc object.
log(String) - Static method in class nz.ac.vuw.ecs.swen225.gp6.persistency.Logging
Log the string to the log file.
Log(LocalDateTime, String) - Constructor for record class nz.ac.vuw.ecs.swen225.gp6.persistency.Logging.Log
Creates an instance of a Log record class.
Logging - Class in nz.ac.vuw.ecs.swen225.gp6.persistency
This utility class is responsible for saving and loading logs.
Logging.Log - Record Class in nz.ac.vuw.ecs.swen225.gp6.persistency
A record that represents a log entry.
LogPanel - Class in nz.ac.vuw.ecs.swen225.gp6.renderer
This class is used to create a log panel that the user can input commands into.
LogPanel() - Constructor for class nz.ac.vuw.ecs.swen225.gp6.renderer.LogPanel
Constructor for logPanel.
LoseScreen - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.renderer.TexturePack.Images
The image for the loose screen.
LOST - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.domain.Domain.GameState
 
lvl - Variable in class nz.ac.vuw.ecs.swen225.gp6.domain.Level
 
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