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U

Up - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.domain.Utility.Direction
 
update() - Method in class nz.ac.vuw.ecs.swen225.gp6.app.utilities.Controller
Updates the key bindings to the current setting.
update(App) - Method in class nz.ac.vuw.ecs.swen225.gp6.app.utilities.Configuration
Updates the configuration.
updateSaveInventory(int, Domain) - Method in class nz.ac.vuw.ecs.swen225.gp6.app.gui.GUI
Updates the current save inventory panel to the correct one.
useGameMusic() - Static method in class nz.ac.vuw.ecs.swen225.gp6.renderer.MusicPlayer
plays the game music.
useGameTimer() - Method in class nz.ac.vuw.ecs.swen225.gp6.app.utilities.GameClock
Sets the timer used for the game loop.
useMenuMusic() - Static method in class nz.ac.vuw.ecs.swen225.gp6.renderer.MusicPlayer
plays the menu music.
useNextTexturePack() - Method in class nz.ac.vuw.ecs.swen225.gp6.renderer.MazeRenderer
use next texture pack.
usePrevTexturePack() - Method in class nz.ac.vuw.ecs.swen225.gp6.renderer.MazeRenderer
use previous texture pack.
useReplayTimer() - Method in class nz.ac.vuw.ecs.swen225.gp6.app.utilities.GameClock
Sets the timer used for the replay loop.
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All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form