Enum Class Direction
- All Implemented Interfaces:
Serializable,Comparable<Direction>,Constable
Direction enum class that stores all possible moving directions for actors in this game.
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Nested Class Summary
Nested classes/interfaces inherited from class java.lang.Enum
Enum.EnumDesc<E extends Enum<E>> -
Enum Constant Summary
Enum Constants -
Field Summary
Fields -
Method Summary
Modifier and TypeMethodDescriptionstatic DirectiongetDirFromSymbol(char symbol) gets a direction by a given symbol.transformLoc(Loc l) transforms a given location with this direction.static DirectionReturns the enum constant of this class with the specified name.static Direction[]values()Returns an array containing the constants of this enum class, in the order they are declared.
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Enum Constant Details
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Up
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Down
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Right
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Left
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None
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Field Details
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x
public final int x -
y
public final int y -
symbol
public final char symbol
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Method Details
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values
Returns an array containing the constants of this enum class, in the order they are declared.- Returns:
- an array containing the constants of this enum class, in the order they are declared
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valueOf
Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)- Parameters:
name- the name of the enum constant to be returned.- Returns:
- the enum constant with the specified name
- Throws:
IllegalArgumentException- if this enum class has no constant with the specified nameNullPointerException- if the argument is null
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getDirFromSymbol
gets a direction by a given symbol.- Parameters:
symbol- symbol to get direction equivalent of- Returns:
- direction equivalent of given symbol
- Throws:
IllegalArgumentException- when given symbol is invalid
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transformLoc
transforms a given location with this direction.- Parameters:
l- loc to transform
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