Class Item
java.lang.Object
nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.AbstractTile
nz.ac.vuw.ecs.swen225.gp6.domain.TileGroups.Item
- All Implemented Interfaces:
Tile
Everything that the player can pick up, including all kinds of key, all kinds of treasure and
tool, must extend this class.
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Field Summary
Fields inherited from class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.AbstractTile
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptionbooleanChecks wether this tile is an obstruction for enemy tile ,in a given domain.when an actor is moved onto this tile, then is to move off of it, replace it with the tile that this method returns.voidSets the given tile t instead of this tile on maze, changing the domain to do so.Methods inherited from class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.AbstractTile
info, symbolMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.Tile
damagesHero, obstructsHero, ping, type
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Constructor Details
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Item
constructor for an item.- Parameters:
info- instance of tileInfo for an item
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Method Details
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obstructsEnemy
Description copied from interface:TileChecks wether this tile is an obstruction for enemy tile ,in a given domain. NOTE: does not alter the domain or this tile in anyway.- Parameters:
d- game domain to check on- Returns:
- true if obstructs enemy, if not implemented, defaults to false.
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replaceWith
Description copied from interface:Tilewhen an actor is moved onto this tile, then is to move off of it, replace it with the tile that this method returns.- Returns:
- tile that is to replace this tile after an actor going over it. If not implemented, defaults to Floor.
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setOn
Description copied from interface:TileSets the given tile t instead of this tile on maze, changing the domain to do so. NOTE1: may alter domain. NOTE2: does not check wether it's possible for tile t to move on this tile(thoroughly)! Although often it has a set of exceptions that will be thrown if a completely unexpected input is given.
if not implemented defaults to replacing this tile with given tile on maze.
- Parameters:
t- tile to replace this tile with, can not be null.d- domain where this change is happening, can not be null.
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