Index
All Classes and Interfaces|All Packages|Constant Field Values|Serialized Form
L
- Left - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.domain.Utility.Direction
- Level - Class in nz.ac.vuw.ecs.swen225.gp6.domain
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The level class is used to group all information related to a level together.
- Level(Maze, int) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.domain.Level
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constructor for a level, which takes the maze, and level number.
- Level(Maze, Inventory, int, int, long, Direction) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.domain.Level
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constructor for a level which takes, maze, inventory, level number, time limit of level, current time of level, and heros next steps direction.
- load() - Static method in class nz.ac.vuw.ecs.swen225.gp6.persistency.AppPersistency
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Load configuration from res/config.xml.
- load(int) - Method in class nz.ac.vuw.ecs.swen225.gp6.recorder.Replay
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Load method will load the game from the given file name.
- LOAD_GAME - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.app.utilities.Actions
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Represents the action reloading from saved game.
- loadCustom(String) - Static method in enum class nz.ac.vuw.ecs.swen225.gp6.renderer.TexturePack.Images
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load the image from the file.
- loadImg(String) - Method in enum class nz.ac.vuw.ecs.swen225.gp6.renderer.TexturePack.Images
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load the image from the disk.
- loadSave(int) - Static method in class nz.ac.vuw.ecs.swen225.gp6.persistency.DomainPersistency
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Load a saved game from a slot.
- loadTimeline(int) - Static method in class nz.ac.vuw.ecs.swen225.gp6.persistency.RecorderPersistency
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Load a timeline from a save slot.
- loc() - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.TileInfo
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gets location of the associated tile.
- loc(Loc) - Method in class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.TileInfo
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sets location of the associated tile.
- Loc - Class in nz.ac.vuw.ecs.swen225.gp6.domain.Utility
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location for maze tiles, index 0 to max - 1.
- Loc(int, int) - Constructor for class nz.ac.vuw.ecs.swen225.gp6.domain.Utility.Loc
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constructs a new loc object.
- log(String) - Static method in class nz.ac.vuw.ecs.swen225.gp6.persistency.Logging
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Log the string to the log file.
- Log(LocalDateTime, String) - Constructor for record class nz.ac.vuw.ecs.swen225.gp6.persistency.Logging.Log
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Creates an instance of a
Logrecord class. - Logging - Class in nz.ac.vuw.ecs.swen225.gp6.persistency
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This utility class is responsible for saving and loading logs.
- Logging.Log - Record Class in nz.ac.vuw.ecs.swen225.gp6.persistency
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A record that represents a log entry.
- LogPanel - Class in nz.ac.vuw.ecs.swen225.gp6.renderer
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This class is used to create a log panel that the user can input commands into.
- LogPanel() - Constructor for class nz.ac.vuw.ecs.swen225.gp6.renderer.LogPanel
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Constructor for logPanel.
- LoseScreen - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.renderer.TexturePack.Images
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The image for the loose screen.
- LOST - Enum constant in enum class nz.ac.vuw.ecs.swen225.gp6.domain.Domain.GameState
- lvl - Variable in class nz.ac.vuw.ecs.swen225.gp6.domain.Level
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