Class ExitDoorOpen
java.lang.Object
nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.AbstractTile
nz.ac.vuw.ecs.swen225.gp6.domain.TileGroups.Door
nz.ac.vuw.ecs.swen225.gp6.domain.Tiles.ExitDoorOpen
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Tile
A class representing an exit door that represents the exit door when all coins/treasures are
collected and the player can pass through it to pass the level.
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Field Summary
Fields inherited from class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.AbstractTile
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Constructor Summary
Constructors -
Method Summary
Modifier and TypeMethodDescriptioncolor()gets the colour of the key of the door (none if not a coloured door, e.g exit door)booleanheroOn()Check if the hero is on the tile.booleanChecks wether this tile is an obstruction for enemy tile ,in a given domain.booleanChecks wether this tile is an obstruction for hero tile ,in a given domain.voidSets the given tile t instead of this tile on maze, changing the domain to do so.type()Each tile object will hold a reference to one TileState enum, which determines the behaviour of a number of the tiles important methods.Methods inherited from class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.AbstractTile
info, symbolMethods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitMethods inherited from interface nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.Tile
damagesHero, ping, replaceWith
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Constructor Details
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ExitDoorOpen
Create an open exit door open tile.- Parameters:
info- tile information
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Method Details
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type
Description copied from interface:TileEach tile object will hold a reference to one TileState enum, which determines the behaviour of a number of the tiles important methods.- Returns:
- the enum type of this tile, if custom tile then TileType.Other is returned.
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color
Description copied from class:Doorgets the colour of the key of the door (none if not a coloured door, e.g exit door) -
heroOn
public boolean heroOn()Check if the hero is on the tile.- Returns:
- true if hero is on the tile, false otherwise
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obstructsEnemy
Description copied from interface:TileChecks wether this tile is an obstruction for enemy tile ,in a given domain. NOTE: does not alter the domain or this tile in anyway.- Specified by:
obstructsEnemyin interfaceTile- Overrides:
obstructsEnemyin classDoor- Parameters:
d- game domain to check on- Returns:
- true if obstructs enemy, if not implemented, defaults to false.
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obstructsHero
Description copied from interface:TileChecks wether this tile is an obstruction for hero tile ,in a given domain. NOTE: does not alter the domain or this tile in anyway.- Specified by:
obstructsHeroin interfaceTile- Overrides:
obstructsHeroin classDoor- Parameters:
d- game domain to check on- Returns:
- true if obstructs hero, if not implemented, defaults to false.
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setOn
Description copied from interface:TileSets the given tile t instead of this tile on maze, changing the domain to do so. NOTE1: may alter domain. NOTE2: does not check wether it's possible for tile t to move on this tile(thoroughly)! Although often it has a set of exceptions that will be thrown if a completely unexpected input is given.
if not implemented defaults to replacing this tile with given tile on maze.
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