Class ExitDoor

All Implemented Interfaces:
Tile

public class ExitDoor extends Door
A class representing a exit door that represents the exit door when all coins/treasures aren't yet collected. No one can pass through it until all coins are collected.
  • Field Summary

    Fields inherited from class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.AbstractTile

    info
  • Constructor Summary

    Constructors
    Constructor
    Description
    Create an exit door tile.
  • Method Summary

    Modifier and Type
    Method
    Description
    gets the colour of the key of the door (none if not a coloured door, e.g exit door)
    boolean
    Checks wether this tile is an obstruction for enemy tile ,in a given domain.
    boolean
    Checks wether this tile is an obstruction for hero tile ,in a given domain.
    Each tile object will hold a reference to one TileState enum, which determines the behaviour of a number of the tiles important methods.

    Methods inherited from class nz.ac.vuw.ecs.swen225.gp6.domain.TileGroups.Door

    setOn

    Methods inherited from class nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.AbstractTile

    info, symbol

    Methods inherited from class java.lang.Object

    clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait

    Methods inherited from interface nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy.Tile

    damagesHero, ping, replaceWith
  • Constructor Details

    • ExitDoor

      public ExitDoor(TileInfo info)
      Create an exit door tile.
      Parameters:
      info - tile information
  • Method Details

    • type

      public TileType type()
      Description copied from interface: Tile
      Each tile object will hold a reference to one TileState enum, which determines the behaviour of a number of the tiles important methods.
      Returns:
      the enum type of this tile, if custom tile then TileType.Other is returned.
    • color

      public Key.KeyColor color()
      Description copied from class: Door
      gets the colour of the key of the door (none if not a coloured door, e.g exit door)
      Specified by:
      color in class Door
      Returns:
      the colour of the key of the door (or none)
    • obstructsHero

      public boolean obstructsHero(Domain d)
      Description copied from interface: Tile
      Checks wether this tile is an obstruction for hero tile ,in a given domain. NOTE: does not alter the domain or this tile in anyway.
      Specified by:
      obstructsHero in interface Tile
      Overrides:
      obstructsHero in class Door
      Parameters:
      d - game domain to check on
      Returns:
      true if obstructs hero, if not implemented, defaults to false.
    • obstructsEnemy

      public boolean obstructsEnemy(Domain d)
      Description copied from interface: Tile
      Checks wether this tile is an obstruction for enemy tile ,in a given domain. NOTE: does not alter the domain or this tile in anyway.
      Specified by:
      obstructsEnemy in interface Tile
      Overrides:
      obstructsEnemy in class Door
      Parameters:
      d - game domain to check on
      Returns:
      true if obstructs enemy, if not implemented, defaults to false.