Package nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy


package nz.ac.vuw.ecs.swen225.gp6.domain.TileAnatomy
This package includes classes that are used to represent the anatomy of a tile, and all tiles in game must implement/extend or use directly or indirectly.
  • Class
    Description
    This class is the parent class of all tiles in the game.
    This is the tile interface that every tile in this game must implement, and it has a wide range of methods most with default implementations.
    A class with some information that all tiles need to recieve to be initiated.
    Each tile object will have a type field, which helps to determine what the tile is.